CloudBlock1_v
=============
  Textures:
    - SpinCloudBlock

  Ambient Colors:
    - 128, 128, 128, 128

  Color Registers:
    - 10, 10, 10, -110
    - 60, -134, -118, -73
    - 1023, 1023, 1023, 255

  Steps:
    1: RGB = (lerp from (60, 121, 137) to (tex #1 RGB) using (vertex RGB)), then add (10, 10, 10)
         A = (lerp from (tex #1 A) to 64 using (vertex A)), then add -110, multiply by 2
    2: RGB = ((vertex RGB) * (prev. A)), then add (prev. RGB)
         A = (64 * (vertex A)), then add -110



MIniCloud_v
===========
  Textures:
    - PowerUpCluod.1

  Ambient Colors:
    - 128, 128, 128, 128

  Color Registers:
    - 0, 0, 0, -89
    - 25, -134, -118, 0
    - 1023, 1023, 1023, 255

  Steps:
    1: RGB = (lerp from (25, 121, 137) to (tex #1 RGB) using (vertex RGB))
         A = (lerp from (tex #1 A) to 64 using (vertex A)), then add -89
    2: RGB = ((vertex RGB) * (prev. A)), then add (prev. RGB)
         A = (64 * (vertex A)), then add -89
